martedì 27 novembre 2012

JaTris Full released

Released a full (paid) version of JaTris.

Version is aligned to the latest free release (1.41)

Google Play link       JaTris        full version



Differences from the free version :

- Better support for 600x1024, 720x1280, 800x1280 screen resolutions
- Skin system (4 skins)
- Game difficulty : Choose between EASY,NORMAL and HARD game
- Starting level : For advanced players you can skip the first levels and start from 4th, 7th or 10th level
- Endless game mode (play all 63 levels without worring about strategy).








Below some images showing the skin system graphics :




lunedì 26 novembre 2012

JatrisFree 1.41 released

This is a new bugfix release.

Fixed a problem with high score not saved correctly.

Fixed a problem in background music location mainly for Android 4.x device.
Now bgm can reside either on internal or external sdcard and it will be located and played correctly.



venerdì 23 novembre 2012

Found bug on high score save

Problem found in high score system.

When a high score is done in more than one game mode (such as timed and trial, or timed and standard) during the same play session, only the last will be saved.

Probably some overwrite problem.

Working on it.

sabato 10 novembre 2012

Background music problem...solved

Added the ability to check for mounted devices and scan them (in read only mode, so no new premission is needed) searching for a jatris/bmg.mp3 file.

If such a file is found then it will be played during game.
It can now reside on internal or external sdcard.

Tested on Android 2.3 and 4.0 with internal or external sdcard.
It seems to work fine, the fix will be included in the next version.




mercoledì 7 novembre 2012

Problem on background music subsystem

Ok, Jatris does not provide a background music but it can play an mp3 if you put it in a /jatris/bgm.mp3 file on the sdcard.
Tested on Android 2.3 it works flawlessly, but with Android 4.x the mount point of sdcard differs from device to device so Jatris may not find it.

Working on a more general way to identify the sdcard (both internal and external) and check for the presence on the bmg.mp3 file in a jatris directory.
This would solve the problem.


domenica 21 ottobre 2012

Jatris Free 1.4 Released

It's time for a new version.

This version contains all the work done to support more display modes (see previous post).

Google play link  : [Jatris Free]

New video modes fully supported in version 1.4 :

HDPI 540x960,600x1024

Playable, no graphics errors, but the game area is smaller than the expected :

MDPI 480x640,480x800,540x960,600x1024

JaTris was not designed for tablets even if now it is playable in 720x1280 and 800x1280 but the game area is very small.




Support for MDPI large modes (tipically tablets) is limited due to graphic resolution; to fully solve the problem new graphics must be created and added to the game increasing the size of apk to download and memory usage.

Still thinking if a new apk designed only for high resolution device is a better idea.



mercoledì 17 ottobre 2012

Better support for high resolution devices

Worked a lot to reduce graphics problems on high resolution devices stated in the previous post.

Jatris was not designed to work with high resolution devices (it's native resolution is 480x800 or 480x854 with HDPI density ) so it is not possible to optimize it for such devices without graphics redesign (mainly resize).

Anyway it can run a lot better than the current version :-)

The current version supports these resolutions :

LDPI 240x320, 240x400, 240x432
MDPI 320x480
HDPI 480x640, 480x800, 480x854

Upcoming version improved support for resolutions :

MDPI 480x640,540x960,600x1024

These modes represent the worst case scenario for Jatris, as the MDPI density lead to a shrink in all bitmaps; the game area is smaller than the optimal one
(in 600x1024 a lot smaller).

HDPI 540x960,600x1024

 These modes are fully playable even if the game area is a bit smaller than the optimal.

HDPI 720x1280,800x1280

Jatris can be played on devices with modes but the user experience is not guaranteed.

Checking if an HD version can be done without recoding the game.

Here the pictures of the improvements in MDPI modes

Left   : current version (1.32)
Mid   : first attempt
Right : upcoming version (maybe 1.4)