mercoledì 1 agosto 2012

Memory leak...solved

Solved the memory leak problem mentioned in the previous post.

It seems that not only bitmaps but also drawables and soundpool objects are not correctly freed after an OnDestroy call (normally when user press back button).

Added a cleanup routine to recycle these objects manually.

Now memory errors are vanished.
A new version will be packaged to solve the problem.


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