giovedì 29 marzo 2012

Lot of (quite) invisible work

In the last two weeks some non-visible work was done on Jatris.

- Added preliminary code to support non squared grids
- Added code to support holes (non swappable positions) in grids
- Done some code cleanup
- Done some graphics for a (possible) HD/Tablet version (1280x800)

Also finally completed bgm code (now it seems to work right).

Maybe all this work may lead to a new version (or a brand new game)

venerdì 16 marzo 2012

Jatris - Working on bgm code

In these last days I have been working on Jatris audio subsystem.
The bgm code was not working so it had to be recoded, now it seems to
work (remain only some funny behavior).


No bgm will be included in Jatris for the moment, but the game will search for
a bgm.mp3 file under the folder jatris on the sdcard and play it if found (and
music is enabled on the options page), so you can the music you prefer as Jatris
bachgroud.


Also found (and solved) a graphic glitch in hint subsystem for non native resolutions.


Hope to release a new update soon.

lunedì 12 marzo 2012

Jatris Free 1.2 Released

Time for another update.

Finally added the "Trial" game mode.


In this new game mode every removed gem is replaced by a black pearl instead of a random created new gem. Black pearls does not match with any other gem (not entirely true...there is a secret trick here :-) ) reducing the number of valid matches. This game mode is very difficult, I rarely pass level 7.

Here a screenshot of the new game mode.



Also modified grid creation again to improve game difficulty curve for levels 13-32